deep Generative Stochastic Networks Trainable by Backprop

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Introduction

File:figure 1 bengio.png
X˜) is a much simpler (roughly unimodal) distribution than the ground truth P(X) and its partition function is thus easier to approximate. Bottom: More generally, a GSN allows the use of arbitrary latent variables H in addition to X, with the Markov chain state (and mixing) involving both X and H. Here H is the angle about the origin. The GSN inherits the benefit of a simpler conditional and adds latent variables, which allow far more powerful deep representations in which mixing is easier (Bengio et al., 2013b).

The Deep Learning boom that has been seen in recent years was spurred initially by research in unsupervised learning techniques. However, most of the major successes over the last few years have mostly been based on supervised techniques. A drawback for the unsupervised methods stems from their need for too many calculations and intractable sums in their models (inference, learning, sampling and partition functions). The paper presented puts forth an idea for a network that creates a model of a conditional distribution, [math]\displaystyle{ P(X|\bar{X}) }[/math], which can be seen as a local (usually) unimodal representation of [math]\displaystyle{ P(X) }[/math]. [math]\displaystyle{ \bar{X} }[/math] is a corrupted example of the original data [math]\displaystyle{ {X} }[/math]. The Generative Stochastic Network (GSN) combines arbitrary latent variables [math]\displaystyle{ H }[/math] that serve as input for a Markov chain which build in layers that eventually create a representation of the original data. Training of the network does not need Gibb's sampling or large partition functions but is trained with backpropagation and all the tools that come with it.

In DBM, sampling [math]\displaystyle{ P(x, h) }[/math] is estimated based on inference and sampling (contrastive divergence algorithm). To obtain a gradient there are intractable sums that must to calculated, however there are ways around this. The problem with these methods is that they make strong assumptions. In essence, the sampling methods for these calculations are biased towards certain distribution types (i.e. small number of modes). The attempt is to get around this.

Unsupervised learning is attractive because the quantity of unlabelled data far exceeds that of labelled data

Generalize autoencoders

GSN parametrize transition operators of Markov chain rather than [math]\displaystyle{ P(X) }[/math]. Allows for training of unsupervised methods by gradient descent and ML no partition functions, just backprop

graphical models have too many computations (inference, sampling, learning) MCMC can be used for estimation if only a few terms dominate the weighted sum that is being calculated.

Generative Stochastic Network (GSN)

File:figure 2 bengio.png
Ht). The walkback training objective is the sum over all steps of log-likelihoods of target X = x0 under the reconstruction distribution. In the special case of a unimodal Gaussian reconstruction distribution, maximizing the likelihood is equivalent to minimizing reconstruction error; in general one trains to maximum likelihood, not simply minimum reconstruction error.

The paper describes the Generative Stochastic Network as a generalization of generative denoising autoencoders <ref>Bengio_2013c</ref>. This can be said as the estimations of the data are based on noised sampling. As opposed to directly estimating the data distribution, the model ventures to parametrize the transition of a Markov chain. This is the change that allows the problem to be transformed into a problem more similar to a supervised training problem. GSN relies on estimating the transition operator of a Markov chain, that is [math]\displaystyle{ P(x_t | x_{t-1}) }[/math] or [math]\displaystyle{ P(x_t, h_t|x_{t-1}, h_{t-1}) }[/math], which contain a small number of important modes. This leads to a simple gradient of a partition function. Tries to leverage the strength of function approximation.

The estimation of [math]\displaystyle{ P(X) }[/math] is as follows: create [math]\displaystyle{ \bar{X} }[/math] from corrupted distribution [math]\displaystyle{ C(\bar{X}|X) }[/math]. [math]\displaystyle{ C }[/math] is created by adding some type of noise to the original data. The model is then trained to reconstruct [math]\displaystyle{ X }[/math] from [math]\displaystyle{ \bar{X} }[/math] and thus obtain [math]\displaystyle{ P(X|\bar{X}) }[/math]. This is easier to model then the whole of [math]\displaystyle{ P(X) }[/math] since [math]\displaystyle{ P(X|\bar{X}) }[/math] is dominated by fewer modes than [math]\displaystyle{ P(X) }[/math]. Bayes rule then dictates that [math]\displaystyle{ P(X|\bar{X}) = \frac{1}{z}C(\bar{X}|X)P(X) }[/math], z is an independent normalizing constant. This leads to the ability to construct [math]\displaystyle{ P(X) }[/math] based off the other two distributions. This information was based off other work from Begio <ref>Bengio_Alain</ref>.

Using a parameterized model (i.e. a neural network) it was found that the apporoximation made by the model, [math]\displaystyle{ P_{\theta}(X|\bar{X}) }[/math] could be used to approximate [math]\displaystyle{ P_{\theta}(X) }[/math]. The Markov chain distribution [math]\displaystyle{ \pi(X) }[/math] will eventually converge to [math]\displaystyle{ P(X) }[/math]. Figure 2 shows this process.

Explain where the complexity went.

Training the GSN involves moving along a Markov chain that uses the transition distribution between nodes as a way to update the weights of the GSM. The transition distibution [math]\displaystyle{ f(h,h', x) }[/math] is trained to maximize reconstruction likelihood

File:bengio markov.png


Experimental Results

Some initial experimental results were created without extensive parameter alteration. This was done to maintain consistency over the tests and likely to show that even without optimization that the results approached the performance of more established unsupervised learning networks. The main comparison was made to Deep Boltzmann Machines.

MNIST

The non-linearity for the units in the GSN was applied as [math]\displaystyle{ h_i = \eta_{out} + \tanh (\eta_{in} + a_i) }[/math], with [math]\displaystyle{ a_i }[/math] as the linear activation for unit [math]\displaystyle{ i }[/math] and [math]\displaystyle{ \eta_{in} }[/math] and [math]\displaystyle{ \eta_{out} }[/math] are both zero mean Gaussian noise. Sampling of unfinished or incomplete data can be done in a similar manner to DBM, where representations can propagate upwards and downwards in the network. This allows for pattern completion similar to that achieved by DBM. The third image in Figure 3 demonstrates the GSN's ability to move from only half an image (where the rest is noise) and complete the digit, showing it has a internal representation of the digit that can be sampled to complete the digit.


File:figure 3 bengio.png
Figure 3 Top: two runs of consecutive samples (one row after the other) generated from 2-layer GSN model, showing fast mixing between classes, nice and sharp images. Note: only every fourth sample is shown; see the supplemental material for the samples in between. Bottom: conditional Markov chain, with the right half of the image clamped to one of the MNIST digit images and the left half successively resampled, illustrating the power of the generative model to stochastically fill-in missing inputs.

This is sentences that appear next to the image

Faces

File:figure 4 bengio.png
Figure 4 GSN samples from a 3-layer model trained on the TFD dataset. Every second sample is shown; see supplemental material for every sample. At the end of each row, we show the nearest example from the training set to the last sample on that row, to illustrate that the distribution is not merely copying the training set.


Comparison

Test set log-likelihood lower bound (LL) obtained by a Parzen density estimator constructed using 10000 generated samples, for different generative models trained on MNIST. The LL is not directly comparable to AIS likelihood estimates because we use a Gaussian mixture rather than a Bernoulli mixture to compute the likelihood, but we can compare with Rifai et al. (2012); Bengio et al. (2013b;c) (from which we took the last three columns). A DBN-2 has 2 hidden layers, a CAE-1 has 1 hidden layer, and a CAE-2 has 2. The DAE is basically a GSN-1, with no injection of noise inside the network.

Conclusions and Critique

The main objective of the paper and technique was to avoid the intractable aspects of traditional generative models. This was achieved by training a model to reconstruct noisy data, which created a local and simple approximation of the whole data distribution. This was done over and over, treated as a Markov chain, with each transition distribution corresponding to a new representation of the data distribution. This can be trained with supervised neural network tools. Experiments shows similarity between results from the GSN and the DBM. However, there is no need for layer wise pre-training on the GSN.

One critique for this paper is that they continually point out that there method should, in theory, be faster than the traditional models. They show that a similar model can achieve similar results but they do not provide any information on the time each network took to train. This could be done by having networks with approximately the same numbers of parameters train for a specific task and be timed and evaluated based upon that. The paper does not do a very good job of describing how the training is done in relation to the Markov chain. The relationship can be teased out eventually, though it is not immediately apparent and could have been elaborated upon further. There is one section that briefly glosses over Sum Product Networks (SPN) as an alternative tractable graphical model. Since the SPN are solving the same problem that they are proposing to solve, it would have made sense for them to evaluate their model compared to the SPN as well, however they failed to do this.